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Over the past couple of years I've been writing games for the ZX Spectrum. I've recently been introduced to the Enterprise computer. This is another 8-bit computer from the 1980's based around the Z80 chip.

Most of my games have been written using Jonathan Cauldwell's "Multi Platform Arcade Game Designer (MPAGD)". This software has the ability to create games for many platforms, including the Enterprise. 

The developer of the Enterprise compiler and engine, Noel Persa, is in the process of improving the engine and compiler code, and I am using my game code to assist and test those improvements.  (As well as to make suggestions for things that would be nice to support to make it easy to port games from the Spectrum to the Enterprise.).

Following these tests, those games will be available here to download for use in the emulator EP128EMU (The Enterprise emulator supplied with MPAGD).

Game 1: Welcome to Chump Town!!

This is my latest game and is being released in it's basic form at the same time as the Spectrum version. An enhanced, DX, version may be released later as other enhancements to the AGD engine become available. Spectrum Version: https://ktbproductions.itch.io/chump-town

Game 2: Throbbin' Headache DX

This is the enhanced version of Throbbin' Headache released earlier in 2025. This version has 48K spectrum tunes. An updated version will be released later with the Spectrum 128K tunes.
Spectrum Version: https://ktbproductions.itch.io/throbbing-headache 

Game 3: Throbby Heartache


This is the sequel to Throbbin' Headache and originally released in time for valentines day. Two and a half month's later and the Enterprise version with the Spectrum 48K tunes is available. Like the DX version I will look to release an updated version with the Spectrum 128K tunes later.

Spectrum version: https://ktbproductions.itch.io/throbby-heartache 

Game 4: Painter Man!!

Painter man!! A bank holiday game that celebrates all those chores you have to do any time there is a Country-wide day off. No. I joke. It's a maze game that's a cross between Pac-Man and Burgertime. Paint the walls. Avoid the Robotic AI Lions. It sounds easy? Ha! 10 fiendish mazes await you. Featuring Spectrum 128K in-game tunes. (Tutorial will be uploaded following the release).

GAME 5: Noon 30 Shovel Duck Featuring Dollar Bill

In 2023 I made a little platform game about a duck who just wanted to rescue their friend (Money Mouse) from the Big Cheese. As my first game written using MPAGD it is a little simple and rough around the edges, and there isn't any music; but it was the game that got me started. And now it is available for the Enterprise.



Updated 1 day ago
Published 25 days ago
StatusIn development
Authorio.rrwm
GenreAction
Tags8-Bit, enterprise, games-collection, mpagd

Download

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Click download now to get access to the following files:

THEADDX.ZIP 22 kB
CHUMPep.ZIP 27 kB
THEART.ZIP 22 kB
PAINTEP.ZIP 22 kB
N30SDEP.ZIP 27 kB

Development log

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Comments

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What emulator do you recommend?

Hi there! I've only used the "EP128Emu" emulator which looks to be available for download at: http://www.ep128.hu/Ep_Emulator_eng.htm ) 

You will need to set the machine config to 128K memory.

You will need to have segment 00 set to exos21.rom
You will need to have segment 04 set to basic21.rom
You will need to have segment 10 set to epfileio.rom

and in Options you will need to set the working directory to the files subfolder.

Hope that helps.

very good

Thank you! I'm currently working on porting my other games across and they'll get added to this project as I complete the work. Have a good weekend. Thank you for the comment.