Money Mouse - Episode Two progress


Money Mouse in Full Barn House, Episode Two is around 50% complete. A new map (as this is the second floor) has been constructed and feels a fair bit tricker than the first floor; although there are less rooms and each is unique, the map has been designed to send you around in circles with areas only accessable by going a specific route - similar to many of the rooms in the alpha release map (still available for free/ name your own price).

Episode One has passed through playtesting. A couple of minor bugs have been discovered in the bonus games, but nothing "game breaking" (the main bug being that in some situations blocks aren't being destroyed in breakUp when they should be. An early fix remedied the problem but made the ball behaviour floaty and erratic so was reversed. This will be revisited later, but is minor and all screens are completable even with the issue).

Episode Two has it's first bonus game. A Frogger-style game (probably will be called Dogger... or Froggy Road /Cross Toad). 



Just work in progress/ testing graphics; final graphics will be much improved and framed by the "arcade machine" style borders as per the Episode One games. The next bonus game should be either an arcade-styled puzzler or platform game. (Space allowing).

Looks to be on track for an end-of-January / beginning of February release.

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