2024-06-02 - Bonus Game 3 POC


Taking a little break from Bonus Game 2 development to knock up a quick POC of bonus game 3; ignore the graphics, but this will be a full on Space Panic style game featuring Money Mouse and the Skulls from the main Shovel Duck II game. This POC has ladders, digging and hole filling. Next POC will have baddies getting stuck and extracting themselves from holes. After that it'll be a case of playing with the types of baddies (as in actual Space Panic games you need baddies that need to fall a number of times to die) and working out whether I have a "pop out" shovel for the digging/ filling in of holes, or whether we just have an animation. I feel a popping out shovel will make it easier to line-up where the holes are going to be. 

I also want to tighten up the ladder climbing. I dislike games where you need pixel precision to climb the ladders, I like it being a little inaccurate to avoid cheap "not quite lined up" deaths.

I feel there isn't too much needed to turn this into a game; probably a lot of little tweaks to get the playability correct. 

The big question (for me) is whether I switch focus to work on this, or put it on the backburner while I focus on Bonus Game 2 which is a little more complex and is needing a lot of "behind the scenes" work. Might end up with a Travelling Wilburys Vol 3 situation if I'm not careful. :-)

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