2024-04-04 Fixed / Tweaked Demo
Shovel Duck II : Dig Duck! » Devlog
Just a follow-up from the last update. I've swapped the previous alpha-demo for a new version with some tweaks.
- Menu "Attract mode" instructions and hints start sooner.
- Slight redesign of start screen to place emphasis on the bounce up walls mechanic.
- Inclusions of arrows to hint "you can bounce up these walls"
- More worms on the "Space Panic" style intermediate level section.
- No repeat of "Clementine" music on game end. On game start is enough.
- Repositioning of the second screen's fire jets to help avoid player walking (or jumping) straight into them.
- Some clean up on graphical artifacts on block moves/ changes.
- Loading screen.
Additionally, the main game page on itch.io has been changed with actual instructions.
Knowing what to do helps, right? :-)
Hopefully the "graphical hints" will help people realise "there is something to do here." The aim is for the 1st level to introduce a bit of everything you can do, but not make it too hard that people give up.
Files
SDII-ALPHADEMO20240404.tap 36 kB
Apr 04, 2024
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Shovel Duck II : Dig Duck!
Dollar Bill is back in a bigger-ish and better-ish sequel. With DIGGING, PUZZLES, PLATFORMS and ADVENTURE.
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